Link raises $30M to help merchants accept direct bank payments

People are addicted to credit cards — and it’s no wonder, given the lucrative rewards that many of them offer. But for merchants, credit cards tend to be less appealing. That’s because they’re on the hook for interchange fees, or transaction fees a merchant’s bank must pay whenever a customer uses a card to make a purchase. Some interchange fees can exceed 3%.

That got Eric Shoykhet and Edward Lando thinking. The two entrepreneurs — friends since their first day as Wharton undergraduates — for years closely followed the adoption of open banking and bank account-based payments in Europe. They came to the conclusion the same thing would ultimately transpire in the U.S., and that the timing was right to launch a stateside startup — Link — to ride the wave.

“It became evident through early discussions with partner merchants that [our idea] was a game changer for them,” Shoykhet said. “That made us step on the pedal and recruit a product, engineering and sales team across San Francisco, Austin, Miami and New York City with payments knowledge from a range of backgrounds.”

Link claims to be one of the first companies in the U.S. to enable customers to make online payments using their bank accounts. Since its founding, it’s attracted interest from investors including Valar Ventures, Tiger Global, Amplo, Pareto Holdings, Quiet Capital and Shutterstock co-founder and CEO Jon Oringe. Valar led a $20 million Series A funding round in Link while Tiger led a $10 million seed round; to date, Link’s raised $30 million.

“Link effectively combines the best of cards with the benefits of ACH via open banking,” Shoykhet told TechCrunch in an email interview. “From day one, Link focused on building an enterprise-grade solution that is always available and works as expected every time so merchants can trust us with their payment processing,”

Merchants can build Link into their existing purchase flows, whether web- or app-based. (Link also offers a Shopify app.) Alternatively, merchants can accept payments via a Link-hosted checkout page using a “dynamic links” feature to generate and share payment links with customers.

Link customers pay by bank transfer, sending funds directly from their bank to a merchant’s business account. Link guarantees the funds, taking on customers’ credit risk — an AI model tries to identify potentially fraudulent or risky transactions before they’re processed.

The Link experience. Customers sign up with their bank account information and pay within the flow.

“We offer various dashboards that allow merchants to easily monitor payment activity, generate reports and more,” Shoykhet said. “We also offer APIs for merchants that have specific needs to consume their transaction data in a certain way.”

Link is promising a lot, including reduced chargebacks, reduced churn and coverage of roughly 95% of all bank accounts in the U.S. Whether it delivers on all those fronts remains to be seen, but many merchants — who collectively paid $25 billion in fees last year — appear convinced. Shoykhet says that Link is already processing “several billion” in payment volume for brands including Misfits Market, Play By Point, Thrivos and Passport Parking.

“LinkPay is a complex product that involves interacting with multiple third-party services and managing the state of transactions. However, this complexity is hidden behind a simple software development kit, which is what matters to merchants most,” Shoykhet said.

Shoykhet acknowledges that there’s formidable competition in the payments space — not only from incumbents like Venmo, Amazon and PayPal but from buy now, pay later vendors such as Afterpay and Klarna. Recently, Discover dove into the accounts-to-accounts space, partnering with payments fintech Buy It Mobility so that its partner merchants can accept card-free payments,

One report has the digital payments market growing to a whopping $20 trillion by 2026, driven both by new and existing vendors. Other data suggests volume on ACH — the backbone of U.S.-based electronic money and finance data transfers — increased 8.7% year-over-year alone in 2021, and that transactions facilitated by open banking could hit $116 billion globally by 2026. But Shoykhet welcomes the rivalry.

LinkPay itself has extremely limited competition in the U.S. currently. There is only one other provider offering something similar — Trustly — however, their main geographic focus is Europe,” Shoykhet said. “[That said,] we anticipate pay-by-bank and account-to-account taking share as merchants look to reduce their payments costs.”

To Shoykhet’s credit, he’s not the only one predicting a rise in account-to-account payments volume. In its 2020 Global Payments Report, FIS’ predicted that account-to-account transfers would make up 20% of global ecommerce payments by this year. And the Open Banking Implementation Entity in the U.K., which creates the software standards to connect banks and fintech companies, reported a 232% increase from March 2021 to March 2022 in “open banking”-enabled account-to-account payments; an estimated 45% of all consumer electronics payments in Europe are now bank-based.

Asked about macroeconomic headwinds, Shoykhet said that he doesn’t anticipate a major impact to Link’s business. He declined to reveal revenue, but — in a potentially encouraging sign — he said that Link plans to grow its workforce from 40 people to 60 by the end of 2023.

“We started in the pandemic, so there isn’t a measurable impact,” Shoykhet added. “An economic slowdown is likely to accelerate adoption of pay-by-bank and Link as companies look to cut costs and focus more on profitability.”

With the funds from the recently-closed Series A, Shoykhet says that Link will launch account verification, which will verify bank accounts and ownership information to bring merchants in compliance with Nacha’s new account validation rule. (Nacha is the organization that manages the development and governance of the ACH network.)

Link raises $30M to help merchants accept direct bank payments by Kyle Wiggers originally published on TechCrunch

Scenario lands $6M for its AI platform that generates game art assets

Depending on who you ask, generative AI is either massively overhyped or undervalued. Defined as algorithm-driven tech that creates text, art and other forms of media given a prompt, it’s captured the attention of major VC backers who’ve piled hundreds of millions of dollars into firms like Jasper and Stability AI. But generative AI has yet to generate (no pun intended) correspondingly high returns, casting doubt on its near-term profit-making potential.

Emmanuel de Maistre and Hervé Nivon think the problem is the application of the tech rather than the tech itself. While startups such as Stability AI aim to tackle a broad number of use cases with their generative AI, De Maistre and Nivon advocate for a narrower, slightly more focused approach. Their startup — called Scenario — lets artists and game developers create their own image generators trained on the specific style of their games.

Scenario launches today, accessible via the web, mobile app or API.

“Using Scenario, game developers — regardless of the level of technical expertise — can create dozens or hundreds of custom generators capable of producing entirely new game assets that are perfectly style-consistent with a given style or art direction,” De Maistre told TechCrunch in an email interview. “Our solution is the only one available that allows them to train their own AI generator based on a specific art style using first-party training data. So if you’re an independent artist or developer, you can start with a handful of assets in a given style, upload them to Scenario and create a generator specific to those assets.”

De Maistre and Nivon co-founded Scenario in 2021 after spending several years in the 3D modeling and data science industries, respectively. Nivon previously was a solutions architect at Amazon Web Services (AWS) working on AI products while De Maistre sold his other startup, drone analytics firm Redbird, to the since-shuttered Airware. (Nivon was Redbird’s CTO.) Prior to AWS, Nivon was at Accenture, leading “innovation transformation” for the company’s France division.

AI concepting is amazing! Exploring character possibilities is awesome. These characters were created on https://t.co/gqUKpmzCIU and edited in Photoshop. I’m still working to improve the faces on @Scenario_gg and already loving the results.#GenAI #StableDiffusion #XR #AIart #AI pic.twitter.com/7AdyYV5cL6

— Rodrigo (@rodrigon) January 5, 2023

De Maistre says that he and Nivon were inspired to launch Scenario by generative AI products like OpenAI’s DALL-E 2. The raw power of these tools was “obvious,” De Maistre believed, but the output was too inconsistent to be useful.

“I knew if we could better direct that power, give users more control and consistency, that would instantly be generative AI’s killer application,” De Maistre said. “The gaming industry is the best fit for generative AI — game developers and artists have to continually produce content while time and resources are often limited. That’s why we started Scenario last year. We wanted to provide a solution that lets anyone train their own AI models — generators — using their own data so they can generate game assets faster and more efficiently, while keeping consistency and full control over the process.”

The game industry indeed presents an opportunity for disruption where it concerns generative AI. Gaming requires a high volume of content — much of it artwork. Estimates are hard to come by, but one source pegs the cost of creating art assets for a small-scale game at a few dollars to thousands of dollars.

With Scenario, users can upload a set of visuals that define the characters, items, environments or other assets for a given video game or project. Scenario’s AI engine then learns and adapts to the visuals’ graphic style, generating new assets for games, game prototypes, game marketing materials and more from simple text-based prompts.

In letting developers and artists train their own generators, Scenario hopes to sidestep the major legal challenges emerging around generative AI. Just this week, Getty Images sued Stability AI, the creators of AI art tool Stable Diffusion, for scraping its content allegedly without permission and using it to train art-generating AI systems. Meanwhile, the U.S. Patent and Trademark Office (USPTO) recently moved to revoke copyright protection for an AI-generated comic, saying copyrightable works require clear human authorship.

AI Image made from @Scenario_gg to 3D model using Blender.#AI #AIart #blender #art pic.twitter.com/dksGFQnP9z

— Robtheidiot (@Robtheidiot1) January 15, 2023

De Maistre notes that Scenario’s terms and conditions require those on the company’s platform to only use data that they own — for example, data they’ve purchased or have been granted the right to use — or open source alternatives. Scenario also doesn’t claim ownership over customers’ generators or images created on the platform, leaving most trademark — and objectionable content — decisions in users’ hands.

“We advise customers to work with intellectual property (IP) professionals as appropriate to ensure IP and compliance risks are mitigated, especially for commercial projects. We are a design tool and it is the user’s responsibility to ensure compliance with applicable laws and regulations,” De Maistre said.

That Scenario’s attempting to wash its hands of legal liability won’t instill confidence in every customer. But De Maistre claims that 5,000 people have signed up for the platform and that 20,000 more are on a waitlist. Pricing will be usage-based, starting at $20 per month with plans for higher-volume customers to follow.

“Currently, our closest competitors would be generative AI art tools such as Midjourney, DALL-E 2 and Stable Diffusion,” De Maistre said. “But as sophisticated as these images are, they are still evolving to fit the controlled use cases required for the gaming industry, and many users still struggle with keeping a high consistency of the outputs … Our platform has been used to create assets for various types of games, [including] mobile, cards, tabletop role playing, VR and even 3D games.”

Suggesting investors are pleased with the early momentum, Scenario recently raised $6 million in seed funding from Play Ventures (who led the round), Anorak Ventures, Founders, Inc., The VR Fund, Oculus co-founder Brendan Iribe, Twitch founder Justin Kan and Hugging Face founders Clem Delangue and Julien Chaumont. That’s high praise considering Scenario is but one of several startups in AI-generating game asset space; rivals include Poly, Hotpot and Pixela.ai.

Scenario — which has a team of eight people — plans to put the new capital toward bringing on more full-stack engineers, data scientists, and product designers as well as a customer support team. De Maistre believes it’s the fastest way to differentiation, and — with any luck — setting Scenario well ahead of the generative AI pack.

“We believe that generative AI will be as transformational for game development as Photoshop has been for digital photography, but it cannot get there without the same commitment to consistency and ease of use,” De Maistre added in a follow-up email. “We want to open the opportunity this technology brings to the gaming industry: exponentially increased production, dramatically reduced busywork and completely unconstrained creativity from AI-partnered artists.”

Scenario lands $6M for its AI platform that generates game art assets by Kyle Wiggers originally published on TechCrunch

Zitti soaks up some funding sauce so restaurants can manage their food supply chain

Getting a handle on food costs at an independent restaurant is a constant challenge for owners, and there is a long list of startups, like MarginEdge, OneOrder, TouchBistro, PreciTaste, ConverseNow, Fudo, Owner.com, that have stepped with their solutions.

Zitti’s app shows food pricing insights. Image Credits: Zitti

Zitti’s co-founder Dante DiCicco is coming at this problem, but from a unique standpoint: as a restauranteur. He had watched his parents’ Italian restaurant locations dwindle during the economic downturn in 2007–2008 and now was seeing the global pandemic take a similar toll on restaurants.

While opening a new location for his family’s restaurant and getting all of the food suppliers situated, that’s when it hit DiCicco that this process needed technology.

Fortunately, he knew a little something about that. An executive at Snap, leading the company’s international revenue growth, he leveraged that knowledge and teamed up with Erek Benz, co-founder of real estate marketplace CREXi, to develop Zitti to put independent restaurants on an equal footing, technology-wise, with large chains.

What resulted is a payment software platform that streamlines the transaction between restaurants and food suppliers through payment, price comparison and vendor discoverability tools.

“Food pricing optimization is the future of the restaurant business,” he told TechCrunch. “Much of the emerging technology has focused on ordering and inventory management, but what is severely lacking is the actual business intelligence to help restaurants make smarter purchasing decisions. That’s a big part of our mission.”

Zitti launched in March 2022 after taking in $4 million of pre-seed funds in late 2021. DiCicco’s restaurant and his family’s restaurants were the first beta customers.

In the last two months, the company started charging for its product — $150 per month, per restaurant location — and is seeing “really good sales traction as we ramp up our sales efforts,” DiCicco said.

“Our objective to save the money on their food costs is more than that amount, and ideally many times over, so it’s been received incredibly well,” he added. “We’ve already had a significant amount of conversions from our pilot group to become customers.”

The company is now back with $3.5 million in a seed round co-led by Oceans Ventures and Serena Ventures with Crossbeam, its pre-seed investor, also participating. In total, the company has raised $7.5 million since DiCicco and Benz started working on the company in 2019.

The funding will be deployed into technology development with artificial intelligence and additional automation being added to the platform soon. One of DiCicco’s goals is to be able to show pricing changes in real time and then use AI to predict how a certain product will be priced over the next year.

Meanwhile, Zitti is currently focused on the Southern California and Chicago markets and also sees Austin as an emerging market, DiCicco said.

“The next steps of the company are expanding into new markets, but we are taking a city-by-city approach,” he added. “That will be important as we build density on both the restaurant and supplier side so that we can have more market intelligence and therefore more pricing intelligence.”

Zitti soaks up some funding sauce so restaurants can manage their food supply chain by Christine Hall originally published on TechCrunch

India’s top court rejects Google plea to block Android antitrust ruling

Google has been dealt a significant blow in one of its key overseas markets. India’s Supreme Court on Thursday declined to block an antitrust order that requires the Android-maker to make a series of changes that could topple its financial viability.

India’s apex court rejected to block the ruling against Google by the nation’s antitrust watchdog Competition Commission of India. The court extended the deadline for enforcement of CCI’s order by one week, however.

The matter will now go back to the country’s appellate tribunal, the National Company Law Appellate Tribunal (NCLAT), where Google previously failed to secure any relief. The Supreme Court has directed NCLAT to make its decision by March 31. The challenge for Google is that unless NCLAT reaches a decision in Google’s favor by this month, the tech giant will have to make a series of changes to Android.

The Competition Commission of India late last year slapped two fines against Google, alleging the Android-maker abused the Play Store’s dominant position in the country and required Android device makers to pre-install its entire Google Mobile Suite.

The CCI has ordered Google to not require licensing of its Play Store to be linked with mandating installation of several Google apps such as Chrome and YouTube. The watchdog has also ordered Google to allow removal of all its apps from phones and give smartphone users the ability to change their search engine provider. The CCI also fined Google $162 million in its first order.

Google warned earlier this month that if the Indian antitrust watchdog’s ruling is allowed to progress it would result in devices getting expensive in the South Asian market and lead to proliferation of unchecked apps that will pose threats for individual and national security, escalating its concerns over the future of Android in the key overseas region.

“Predatory apps that expose users to financial fraud, data theft and a number of other dangers abound on the internet, both from India and other countries. While Google holds itself accountable for the apps on Play Store and scans for malware as well compliance with local laws, the same checks may not be in place for apps sideloaded from other sources,” the company said.

Google is facing mounting scrutiny from governments across the globe as policymakers begin to worry about the reach of technology giants and assess whether that is in detriment to local companies. Google lost its appealagainst a record $4.3 billion fine in EU for using the dominance of Android to thwart competition. It’s also subject to Germany’s new regulation that targets large companies.

India’s top court rejects Google plea to block Android antitrust ruling by Manish Singh originally published on TechCrunch

Amazon ends charity donation program AmazonSmile

Just a few days after announcing a significant round of layoffs that will impact 18,000 employees, Amazon is trying to find money wherever it can as the company announced that it would end AmazonSmile.

AmazonSmile is a donation program that redirects 0.5% of the cost of all eligible products toward charities. It is a separate website that lets you browse and buy items just like on Amazon.com. But Amazon would keep track of your purchases and donate money on your behalf.

The company started sending an email to Amazon customers announcing the change. AmazonSmile will remain open until February 20, 2023.

“After almost a decade, the program has not grown to create the impact that we had originally hoped. With so many eligible organizations — more than 1 million globally — our ability to have an impact was often spread too thin,” the company wrote.

Since 2013, Amazon has donated $400 million through the AmazonSmile program. Bigger organizations likely received a bigger share of those donations while smaller ones only received a few dollars per year. But nonprofits are not going to say no to $400 million…

Charities that have participated in the AmazonSmile program will receive a one-time donation from Amazon that will be equivalent to three months of AmazonSmile donations. It’s a sort of severance package for nonprofits.

The end of the program is going to have an impact on Amazon’s bottom line in two ways. First, the company no longer has to set aside 0.5% on purchases made on AmazonSmile. Second, there were people actively working on the separate storefront, charity relationships and more. Shutting down AmazonSmile means that the company can lay off some people who were working on the program.

Amazon started informing people who are impacted by the layoffs yesterday. The timing of this announcement means that the end of the AmazonSmile program is directly tied to the company’s biggest-ever round of jobs cuts.

Amazon currently has a market capitalization of $974 billion. In its most recent earnings report, the company announced $2.5 billion in operating income. It wasn’t a record quarter, but Amazon isn’t on the verge of bankruptcy.

Amazon ends charity donation program AmazonSmile by Romain Dillet originally published on TechCrunch

Smores is a music discovery app with a TikTok-like feed

Music streaming platforms all claim to use both artificial intelligence and manual curation to find new songs from emerging artists. But users often have to listen to many songs just to find some likable tracks — that’s because they don’t have any control over the recommendation algorithm. Romanian developer duo Alex Ruber and Andrei Patru have developed an app called Smores that improves this process and helps you easily add new music to your library.

Smores is a free iOS app that lets users listen to a short clip from a song based on their listening history. Users can skip through the tracks using a vertical feed just like TikTok.

Image Credits: Smores

The app connects to your Spotify account and uses the Spotify API to find new songs for you. If you enjoy a song clip, you can tap on the like button and it will be added to a playlist called “Smores discovery” in your Spotify account. Alternatively, you can also add the song to one or many of your pre-existing playlists.

The developers told TechCrunch in an email that they set to build the app to discover new music themselves. So they launched the first version of Smores last September.

“We love discovering new music, but we were stuck in our recommendation bubbles and it took too long to sift through the sheer volume of new music coming out. At the same time, we had a hunch: that you only need to listen to the ‘right’ snippet of a song to know if you like it or not: Shazam’s popularity points to this being the case,” they said.

The duo said that they wanted to have more control over the discovery algorithm and build transparency into the app. To that end, Smores has a ton of in-built controls to change users’ recommendation feed. Users can filter out suggestions based on their top six microgenres of the month. These change as they listen to more music and like more songs on the app.

Image Credits: Smores

The app’s advanced settings enable you to define snippet length (from 5 seconds to 60 seconds); limit discovery based on the number of followers an artist has on Spotify; and filter out songs by BPM (beats per minute), song key, and release date.

Image Credits: Smores

One of the neat things about the app is that it makes sure that you’re not going to listen to the same song ever again. Plus, the developers said that they have tweaked the algorithm in such a way that it figures out the “best” part of the song to play in a snippet. They said that a lot of users tend to like the song in just five seconds of hearing it if the app plays the right preview.

Retaining users and future plans

Music discovery apps are fun to use but it’s hard to build an audience that regularly uses an app. Despite this challenge, the developers said they have managed to retain a good amount of users (7% for week eight) and they have heard positive things from regular users.

“It’s true that cadence is low for music discovery apps in general. The casual listener will actively discover new music maybe once every 3 months. Casual listeners, DJs, and playlist curators rave about how much they love the ease of use, the speed, the convenience, and the quality of our recommendations,” they said.

Currently, the team is focused on building features like Smores radio and integrating Apple Music or other streaming platforms. Down the line, they want to introduce an Android version and possibly a premium tier — though they haven’t nailed down the paid features.

More AI in music

Music fans have often complained about AI’s growing role in music discovery and distribution. And yet, companies and app developers have relied on AI more — but they use it to give more control over algorithms with buttons and filters.

Bytedance’s music app Resso — currently available only in India, Brazil, and Indonesia — banks on a vertical feed and the company’s proven AI prowess to have casual listeners find new artists. The Chinese tech giant is also aiming to launch TikTok Music globally — AI-powered music suggestions will likely play a critical role in the service.

App developers are also taking the help of AI to introduce features to music apps. LineupSupply, an app that converted festival posters into playlists, switched its name to Playlist AI. The app also introduced a new feature that lets you write a prompt like “Dance artists who were popular in 1990s” to generate a playlist.

Smores is a music discovery app with a TikTok-like feed by Ivan Mehta originally published on TechCrunch

Teach yourself growth marketing: How to boot up an email marketing campaign

Without customers, there can be no business. So how can you drive new customers to your startup or keep existing ones engaged? The answer is simple: Growth marketing.

As a growth marketer who has honed this craft for the past decade, I’ve been exposed to countless courses, and I can confidently attest that doing the work is the best way to learn the skills to excel in this profession.

I am not saying you need to immediately join a Series A startup or land a growth marketing role at a large corporation. Instead, I have broken down how you can teach yourself growth marketing in five easy steps:

Setting up a landing page.
Launching a paid acquisition channel.
Booting up an email marketing campaign.
A/B test growth experimentation.
Deciding which metrics matter most for your startup.

In this third part of my five-part series, we’ll examine how to set up email marketing to push consumers through your funnel and drive conversions. For the entirety of this series, we will assume we are working on a direct-to-consumer (DTC) athletic supplement brand.

It is crucial to distill user segments as much as possible because we must ensure that we’re sending the right messaging to the right consumers.

Your growth funnel

Even if you have the most premium product and amazing product-market fit, if you aren’t leveraging email marketing, you’re leaving huge leaks in the bucket. You can think of email marketing as a way to plug the holes that consumers are leaking out of at various stages of your funnel.

The funnel for our athletic supplement would look simple in comparison to something like getting someone to sign up to drive for Uber. I’ll show what both these funnels look like below.

Athletic supplement funnel: Ad view > website view > add to cart > email entered > checkout process (adding payment and shipping information) > purchase.

Uber driver funnel: Ad view > website view > email entered > basic identity questions (i.e., date of birth) > sensitive identity questions (i.e., driver’s license, SSN) > KYC background check consent > download mobile app > complete first drive.

As the complexity of the funnel increases, so does the potential for leaks, as do the opportunities for email marketing to plug them up.

For our athletic supplement, I would start with three automated email campaigns:

Consumers who enter their email but don’t purchase.
Consumers who add payment/shipping info but don’t purchase.
Consumers who purchase but haven’t repurchased in 30 days.

Teach yourself growth marketing: How to boot up an email marketing campaign by Ram Iyer originally published on TechCrunch

Discord acquires compliments-based app Gas

The chat platform is hoping to take things to the next level by working with Gas’ team as the social app’s founders have a proven track record of creating exciting applications and experiences.

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